February 17th, 2025 Patch Notes
Features
Added over 120 new weapon sprites!
Every weapon in the game now has unique art. See the changes yourself in your inventory.
Added 24 new armor sprites!
Several armor sets previously using placeholder art now have their own cool designs. Unique armor sets just got even more unique!
Balanced weapons based on feedback and game data.
Snipers have received some rebalancing, decreasing their base crit multiplier and slightly reducing range, while increasing their base damage. This is aimed to enable snipers to maintain a high power ceiling without scaling quite as steeply off of luck.
Minor damage buff to all Miniguns.
Projectiles from the Fireworks skill now gain 1 pierce per upgrade level.
Base damage increased for the following weapon skills:
Meteor Shower
Starburst
Acid Cannon
Missile Barrage
Nanomachines
Removed pixel compression from environment art.
You can now experience the world of Etheria in pixel-perfect clarity!
Replaced the end of mission loot chest with a beaky bird piñata.
Now every loot drop is a party!
Minimum player level requirements on missions have been replaced with power level requirements.
This is to more accurately measure when a character is strong enough to have a balanced experience in a mission. This should help reduce instances of taking on missions while too underpowered to achieve a passing grade.
Fixes
Improved server performance.
Fixed an issue that caused weapons and armor not to equip properly on login.
Fixed a bug that caused the indicator on some skills to point in the wrong direction.
Improved the visibility on the objective arrow.
Fixed a bug that caused the aim assist setting to reset.
Adjusted the movement joystick to always be visible.
Localized currency symbols in the in-game shop.