SB Games Goes to GDC!

A lot of our recent work has been developing skills for our Cyborgs. We’ve given them the ability to launch ice rockets, double their speed and attack on a whim, and create a multicolored explosion of light that shreds through enemies. But we’re tired of developing combat skills for virtual cyborgs. So, SB Games is going to GDC, the premiere conference for game industry professionals, to work on developing our team’s skills for a change.

GDC is a big milestone for our small team. It marks the first official SB Games team trip! While we don’t have a booth (this year), we’ll be networking with professionals from across the industry, and attending sessions and panels to grow our knowledge. Not only will this be a great opportunity for networking and professional development, but we’re an entirely remote team, so we’re excited to work with each other in person for a change!

Another bonus of this trip: talent scouting! SB Games is looking to hire for a few new positions and where better to find a game developer than at the Game Developer Conference! If you, or someone you know, might be interested in one of our open positions, you can apply right here on our website

Take a look at all of our open positions here!


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Stylish Combat: New Bullet Effects

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Cyborg Immortal’s Return to Playtesting