Patch Notes
February 17th, 2025 Patch Notes
New art for 120 weapons and 24 armor sprites, weapon balancing, and ... a new piñata party?
Features
Added over 120 new weapon sprites!
Every weapon in the game now has unique art. See the changes yourself in your inventory.
Added 24 new armor sprites!
Several armor sets previously using placeholder art now have their own cool designs. Unique armor sets just got even more unique!
Balanced weapons based on feedback and game data.
Snipers have received some rebalancing, decreasing their base crit multiplier and slightly reducing range, while increasing their base damage. This is aimed to enable snipers to maintain a high power ceiling without scaling quite as steeply off of luck.
Minor damage buff to all Miniguns.
Projectiles from the Fireworks skill now gain 1 pierce per upgrade level.
Base damage increased for the following weapon skills:
Meteor Shower
Starburst
Acid Cannon
Missile Barrage
Nanomachines
Removed pixel compression from environment art.
You can now experience the world of Etheria in pixel-perfect clarity!
Replaced the end of mission loot chest with a beaky bird piñata.
Now every loot drop is a party!
Minimum player level requirements on missions have been replaced with power level requirements.
This is to more accurately measure when a character is strong enough to have a balanced experience in a mission. This should help reduce instances of taking on missions while too underpowered to achieve a passing grade.
Fixes
Improved server performance.
Fixed an issue that caused weapons and armor not to equip properly on login.
Fixed a bug that caused the indicator on some skills to point in the wrong direction.
Improved the visibility on the objective arrow.
Fixed a bug that caused the aim assist setting to reset.
Adjusted the movement joystick to always be visible.
Localized currency symbols in the in-game shop.
February 5th, 2025 Patch Notes
Even more performance updates, new cosmetics, and some bug fixes!
Features
Added 6 new Valentine's Day cosmetics. Show your love with these new bundles!
Cherub Cupid & Cotton Candy Cupid
Scarlet Petal & Doomrose
Locked Love Heart & Heart of Thorns
Adjusted teleporters to unlock as soon as you enter a new region
No more long walks after finishing a mission
Improved the mission reward animation
It should be easier to see what you earn after beating a mission
Improved tutorial text
Fixes
Improved performance
These improvements will be most noticeable on older or low end devices
Improved loading times
Fixed a bug that caused the forest to disappear
Fixed a display issue on mission rewards
Improved flow for players trying to connect during server maintenance
January 21st, 2025 Patch Notes
New mission rooms, many bugs eliminated, and new performance improvements!
Features
Added new mission rooms for the Crystal Caves and the Junkyard
Check out the new room layouts and art!
Added 5 new mission types to intro missions
The new intro simulation will take cyborg recruits across 6 different areas to prepare them for all the dangers of Etheria!
Score requirements have been adjusted for chapter boss missions
We adjusted time requirements to be a bit more forgiving for big boss fights
Score requirements have been adjusted for intro missions
Removed holiday decorations
Added an icon for party leaders in the social menu
Fixes
Improved performance
This will be the most obvious on lower end devices
Player projectile hitboxes adjusted
Your bullets will no longer collide with walls that you are next to
Boss hitboxes adjusted
Larger bosses now have hitboxes that are more representative of their size
Enemies in the tutorial no longer give XP
You can no longer replay the tutorial 300+ times to reach level 6 (yes, this happened)
Fixed an issue where certain bounties were unachievable
Fixed an issue where enemies spawned by other enemies can become invincible
Fixed an issue where health bars remained after an enemy was defeated
Fixed an issue where cosmetics were not displayed on the social menu or the mission result screen
Improved enemy navigation
Improved teleporting behavior of enemies
Improved outline of interactable objects
Fixed an issue where weapons in your inventory would become inaccessible
Fixed an issue where tutorial prompts were displayed on the loading screen
December 18th, 2024 Patch Notes
Quality of life additions, bug fixes, and everyone’s favorite, UI improvements!
Features
Adjusted tutorial to be more precise
Added push notifications support for iOS
Improved info panel messaging on cosmetics
Improved visual messaging of rank
Added support for material stacks on the store
Bugfixes
Fixed text typos on the store
Fixed broken grid on mission result screen
Improved security of transactions
Fixed dates not being displayed on item bundles on the store
Fixed some missing assets on the UI
Fixed special offers not showing properly when loading
December 9, 2024 Patch Notes
A number of updates, and a huge release on Android!
Added support for Android
Added new sprites for the following bosses
Cornelius the Curator
PSI-Kosis Unit
Boney Bird
Museum Rusher
Hologeist
Malgol General Krathan
Crypt Turret
Screenshaker
Malgol Commander
Necrovision
Sir Vive
Added new sprites for all invincible turrets - this will help them look like part of the environment
Fine tuned and balanced mission difficulty
Improved action button layout
Added stat info - Tap a stat to learn more about it!
Added material info - Tap a material to learn more about it!
Increased stack size for all materials
Added holiday decorations - See how many penguins you can find!
Bug Fixes
Fixed an issue where max level players got kicked out of the game
Fixed overflowing text on region map UI
Fixed overlapping text on bundles pop Up
Fixed enemies spawning and escaping Crypt dungeon rooms
Fixed scroll on mission results screens
Fixed overlapping text on bounty UI
Fixed an issue where enemy health bars remained on screen
Fixed an issue where bounties were shared across all servers
Fixed an issue where bounty progress would be reset after a disconnect